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Project Duck

Project Duck Progression

Project Duck Progression

Project Duck Progression
ProjectDuck   Unreal Editor 2020 03 31 18 28 08 Trim
01:29

ProjectDuck Unreal Editor 2020 03 31 18 28 08 Trim

ProjectDuck   Unreal Editor 2020 03 31 18 12 32 Trim
00:21

ProjectDuck Unreal Editor 2020 03 31 18 12 32 Trim

ProjectDuck   Unreal Editor 2020 03 23 13 30 55 Trim
00:39

ProjectDuck Unreal Editor 2020 03 23 13 30 55 Trim

ProjectDuck   Unreal Editor 2020 03 15 21 18 27
01:52

ProjectDuck Unreal Editor 2020 03 15 21 18 27

Project Duck is a detective game. It works on a day/night system akin to Majora's Mask, requiring the player to relive the same series of days, so that they may discover the evidence required to solve the mystery of this town.

 

This game was intended to have a heavy focus on story & mechanics, unfortunately this game remains unfinished, as my partner/writer on this project had to drop out. I focussed my efforts on finalising a few of the mechanics, such as the day/night cycle, the chat system; which depends on the time and what type of animal you are, the Note pad, as well as the AI which will possess differing behavior each day.

 

Below is my GDD for this project 

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